Robotic Brain Change: From Algorithmic Processing to
Stored Pattern Use
- Abstract
- Stored patterns are preferable to processing
- Proposed model overview
- Are brains running patterns, not programs?
- Knowledge representation
- What is a brain?
- Brain building blocks are similar
- Brains have a localized bidirectional structure
- Brains are slow
- Brain areas operate independently
- Brains learn
- Why look for new brain models?
- AI people often rely on processing approaches
- Animal brains should align with the human brain
- Thought experiment
- Evidence from Broca’s and Wernecke’s areas
- Conclusion
- References
It is usually taken for granted that the brain is automatically segmented into specialized
processing areas whose operating principles are beyond our understanding. Indeed,
even the lowly reptile brain’s processing mechanism is currently too complex
to explain. By taking an alternative view aligned with work from neural network
(brain) research, we hope to show that the paradigm of storing, matching and using
patterns is more useful to describe the operation of the brain. In doing so, a number
of observations made by neuroscientists seem to make sense, such as the deficits
found with brain-damaged patients and brain activity information seen through medical
imaging. Treating the brain as a machine that is built on a simple principle may
focus AI progress: it appears that the brain is a modular, bidirectional and hierarchical
pattern-matching machine providing the framework needed for learning systems. The
brain has no homunculus: each part of the brain operates based on its received inputs.
If this is correct, it means that robotic brain builders can possibly build more
effective applications, neuroscientists have more chance to treat damage and integrate
brains with machines and linguists have another way to address their core doctrine.
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Stored patterns are preferable to processing
AI and computer science have been closely linked for as long as computers have been
available. Since that time countless problems have been solved, but a number of
seemingly simple problems have remained unsolved and without effective robotic emulation.
Examples of these unsolved problems include the emulation of human language, generic
robotic movement and knowledge representation.
According to Ockham’s Razor, scientists ought to seek the simplest explanation
that accurately models observations. Can we simplify the human brain into just a
few principles? If so, the problems facing AI researchers will reduce significantly.
On this basis and assuming that the linkage between current computer knowledge and
AI is one of the main inhibiting factors, we pose these questions: What would a
robotic brain design look like if we had no knowledge of computers? Are there better
models of the brain than those based on processing?
This paper explores the answers to these questions by looking at our only working
models of intelligence those produced by the brain. The term brain will apply
to our ancestor’s brains as well as our own because many required AI functions
are present in our common ancestors who were similar to mammals, birds, reptiles
and fish. Human brains will be specified only when relating to the unique capabilities.
Once we replicate the capabilities of earlier brains, we have likely solved all
the basic problems that apply to the human brain and possibly the difficult ones
as well. The extensions that provide our linguistic capability may be just further
applications of existing brain principles. There is no homunculus in our head controlling
us: our brain is on its own. Indeed, many calls by researchers for brain modules
to plan, process, decide or construct are perhaps just calls for anthropomorphic
relief.
Our conclusion is that the use of stored patterns rather than the execution of algorithms
aligns more closely with the brain’s model. A number of examples are presented
to validate this approach and persuade you to consider alternatives to currently
accepted beliefs. While the alternative approach may ultimately prove to be incorrect,
it provides an explanation in an area currently without competition.
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Proposed model overview
I propose that the brain is a machine comprised of a number of simple building blocks,
each of which provides pattern storage. Studying stored patterns has a number of
advantages over the creation of algorithms because the starting premise stored
patterns caters to a building block model. Further, learning becomes the
task of acquiring new patterns. The struggle by AI researchers to create appropriate
algorithms also highlights the difficulty in doing something we believe the brain
doesn’t do.
These building blocks are indivisible. That is, the building blocks are the atoms
of our brain, being the smallest units that store, match and use patterns. We call
these pattern matching atoms, Patoms. Patoms
are connected in a hierarchy both forwards and backwards (bidirectionally). In the
world of neuroscience, localized areas are referenced by a historical naming scheme.
For example, V1 is the primary visual area, the amygdala is an area in the limbic
system and M1 is the primary motor area. For our purposes here, the term Patom will
reference any localized neural network performing a specific role. Patomic theory,
the application of Patoms, proposes that the brain is comprised of a number of Patoms
that only store, match and use patterns.
The topology of the brain is shown in Figure 1. The brain starts with sensors
connecting to a Patom. These combine into single sense Patoms, storing
patterns based on continuity. These in turn connect to multi-sensory Patoms (layer
3). These multi-sensory Patoms connect back to motor Patoms which connect to muscles
and other organs. The description of the brain above can be reversed as the brain
is bi-directional: each Patom connects back to the one that projects onto it. Architectural
options allow for any number of variations to this general hierarchy.
Stored brain patterns are either snapshots or sequences of snapshots. Snapshot patterns
are like digital photos, collections of active and inactive neurons with sufficient
detail to signal a match or to activate a set of muscles. Layer 1 patterns reflect
the sensor patterns presented, while layer 2 and above need only link via a unique
signal. The signal needs to uniquely determine upstream and downstream
(reverse) patterns, but need not be similar to the layer 1 pattern itself. Sequential
patterns are sequences of snapshots or other sequential patterns. The brain
learns by linking patterns, starting from the body’s sensors. Linkset patterns
are weighted collections of connected patterns. Linkset intersection combines
two or more linksets to determine common elements, a method that finds the best
fully-consistent fit a crucial step in decision making.

Figure 1: Sensors and muscles connect to Patoms. Patoms operate in a hierarchical,
bi-directional manner.
Are brains running patterns, not programs?
The impacts of human brain damage are revealing. The loss of brain tissue leads
to consistent deficits. What was the brain tissue doing prior to its loss? Is it
the loss of processing expertise or something else? I argue that the simpler explanation
is that the lost brain tissue removes either stored patterns or links between stored
patterns.
For example, an often discussed Patom, the amygdala, is located in the limbic system
(Goleman, 1995). We know that this Patom assists in the creation of the emotion
we call fear. Many say that the amygdala is “responsible” for processing
the fear response by considering the potential impacts sent as encoded signals from
visual and other brain senses. Another explanation is that the amygdala stores a
library of snapshots and sequential patterns necessary to produce the fear reaction
by signaling to other areas of the brain. When appropriate signals are received
by the amygdala, it initiates the response using a stored pattern. The fear response
is well documented: one element is the easily recognized contraction of a set of
facial muscles. Another releases chemicals into the blood stream to increase our
muscle’s readiness and yet another to increase our heart rate. If the right
signal is received, the Patom initiates its appropriate stored sequential pattern.
The amygdala may just be accepting pre-determined inputs from other areas that trigger
the release of one of the stored pattern sequences. There is no intelligence in
it! Indeed, as the brain has no controller, we should avoid calling on one.
What is the processing involved between the experiences “see friend,
feel love” and “see boss, feel angry”? It makes sense to think
that the linkset for friend and the linkset for boss connect to separate emotional
linksets, rather than processing alternatives, just as associative neural networks
propose. Along these lines, psychologists are being increasingly successful in treating
people with memories that need altering. Often associations with experiences that
include emotional reactions, like fear responses, are undesirable. The process to
change memory varies, but involves a few common factors articulated by supporters
of neuro-linguistic programming, for instance. The patient is helped to access a
beneficial emotion by moving and acting appropriately, activating the emotional
linkset due to the brain’s bidirectional structure. The stored memory is then
simultaneously activated resulting in a change to the linkset. The initial memory
is altered when simultaneous activation (linkset intersection) swaps the connection
to a beneficial emotion from the disempowering one.
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Knowledge representation
Symbols are a key aspect of a brain theory. Patomic theory’s symbols are linksets:
collections of stored sensor patterns linked through experience based primarily
on continuity of experience. While a processing-based symbol is usually a single
object, a linkset can comprise a large number of separate instances of an individual
object. For example, thousands of layer 1 patterns may link to a layer 2 pattern
which becomes the symbol. To match a sensor pattern, matched layer 2 patterns link
back to layer 1. Layer 1 in response confirms any true fit. This results in the
world conforming to what “has been experienced before”. It also allows
for the brain to recognize patterns without the need to process idealized, mathematical
models. Implementation options are numerous.
How can a wild orangutan sitting in a tree be recognized by the brain, for example?
To recognize an object in a complex setting, the layer 1 Patoms identify the best
potential matches which link to layer 2. Layer 2 sends back its matches catering
to layer 1 confirmation. Patterns are rapidly matched at layer 2 because received
signals aren’t arbitrary; they follow similar paths to the initially stored
experience.
Figure 2 shows a simplified example of stored language patterns. Each set shows
examples of linksets comprising multiple symbol instances. Label c shows a subset
of auditory sequential patterns providing equivalence to grammar, built up through
experience. Of course if the sequential patterns overlap because a symbol has multiple
potential next steps, as is seen by word sequences for “I want” and
You want”, the observation of novelty (new sentences that were never experienced)
becomes a feature of the design. To overcome this, a pattern must inhibit
parts of the existing linksets. Inhibition is a known feature of neurons.
Another feature of pattern sequences is the property of inheritance. By linking
a new pattern to an existing one, downstream patterns are automatically connected
for the same reason as novelty, inheriting its characteristics and requiring inhibition
if aspects are to be excluded.

Figure 2: Visual and auditory patterns are integral to human language. Labels
a-e show separate linkset examples in different Patoms.
Philosophically, experiences trace back to sensory input or impressions (Hume,
1739). Sensor knowledge is stored in layer 1 in the Patomic model the only
layer that directly reflects received patterns. This means that the loss of sensory
Patoms “loses that sense’s representation” an observation
made with certain types of brain damage. The bidirectional nature of the brain allows
for patterns to be stored only once layer 1 patterns need be the only area
to hold sensor patterns (knowledge representation in the form of the initially captured
sensor patterns). Higher layer patterns access these through reverse linkage. This
applies to other sequential patterns such as language: these sequences appear to
be located in Broca’s Patom whether used for sign or spoken language (Hickok
et al, 2002).
Brain redundancy relates to pattern storage. On a computer screen, you can still
see the picture even if a few pixels are broken. Even with a number of missing neurons
the brain still retains the ability to recognize the best-fit pattern and being
bidirectional, knowledge stored at the source is compared for consistency. By contrast,
computer database models use keys to associate separate records. That method becomes
expensive as more associations are needed and it is fragile in that lost or damaged
keys can be catastrophic.
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What is a brain?
Let’s try to ensure a mutual understanding of the brain by reviewing its function.
Our knowledge of the brain has grown exponentially in recent years and is worthy
of summary because that neural network research may hold solutions for other AI
research.
A brain can be said to be an organ required by an “organism that moves from
place to place” (Greenfield, 1996). The validity of this observation is reinforced
by the sea squirt Ascidian that absorbs its own brain later in life when it attaches
itself permanently to a rock. In evolutionary terms, it is reasonable to assume
that the brain initiates appropriate movement to increase survival chances. In this
context, the brain primarily recognizes patterns from sensor experience and uses
stored patterns for motion. It appears to be more a pattern recognition machine
than a pattern recalling machine.
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Brain building blocks are similar
A brain, and I include all the body’s neurons in this definition, is a machine
that takes as input a myriad of sensor signals and produces output in the form of
muscle contractions and chemical release. All the elements of the nervous system
are included in the definition of a brain as each influences the control of an animal.
The brain is not just the macroscopic organ located within the skull. Therefore
AI replication of the brain must replicate the entire nervous system.
Early in life damage to a Patom normally used for one specialty can be replaced
by another area because the localized areas have a degree of plasticity. The brain
is significantly changed in the early years of life with a massive erosion of neurons
and their connections following an initial over supply. Later in life the brain
has far less plasticity. The trigger for a neuron is the receipt of sufficient neurotransmitter
chemical and there are different chemicals needed by different neurons, although
the principle is consistent.
The topology of Patoms determines their function they operate the same regardless
of their connections. Patoms receive either signals from other Patoms or direct
input from sensors. The signals are then used by connecting Patoms to produce motion
via the body’s muscles. Muscles must work in conjunction with other muscles
to effect smooth motion. For an animal to run, for example, its brain must control
sequences of muscle contractions in harmony with sequences of muscle relaxations.
While it could be said that parallel processing is taking place, it is possibly
more accurate to say that parallel signaling is taking place. The creation of appropriate
signaling could be a processing output of algorithms, but another way to look at
this signaling control is the use of a sequence of stored patterns that activate
and deactivate muscles as needed. Indeed, AI researchers ought to avoid rolling
up (compressing) a body’s sensor patterns into single senses (artificial groupings
of sensor combinations) to gain the benefits of additional stored patterns.
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Brains have a localized bidirectional structure
An animal’s brain is comprised of Patoms connecting forwards and backwards
in a hierarchical topology as discussed in the following passage by Damasio (1995):
… each collection of early sensory areas must talk first to a variety of
interposed regions, which talk to regions farther away, and so forth. The talking
is carried out by forward-projecting axons, or feedforward projections, which converge
to other regions.
It may seem that these multiple, parallel, converging streams terminate at some
apex points, such as the cortex nearest to the hippocampus (the entorhinal cortex),
or some sectors of the prefrontal cortex… But this is not quite accurate.
For one thing, they never “terminate” as such, because, from the vicinity
of each point to which they project forward, there is a reciprocal projection backward.
It is appropriate to say that signals in the stream move both forward and
backward.
Why do Patoms connect bi-directionally? It allows for the connection of complex
patterns back to their constituent sensory patterns and vice versa. It allows for
sensor patterns and sequences to be stored only once in the network!
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Brains are slow
It is well documented that the materials that drive a brain are very slow.
A typically human reaction occurs within 200 ms (McCrone, 1999) and a neuron transmits
every 4 ms. This suggests that roughly 100 neurons can be involved in sequence to
produce the reaction (Waltz, 1999). Either the parallel processing is very clever
or another technique is operating. Parallel pattern matching explains the ability
to find patterns quickly without the need to postulate the existence of efficient
parallel algorithms.
For programmers, the idea of writing 100 lines of code to solve a general problem
is problematic. It becomes more challenging when we also consider that the brain
compartmentalizes its functions requiring a number of steps to be dedicated to communications
between Patoms. Allowing for some reverse pattern hits, Patoms must limit reverse
matches to get a result in 200 ms. Known Patoms include the senses like vision,
object recognition, auditory memory, and word sequence production. Each increases
the number of links (and delays) necessary for a reaction.
The brain’s elements do operate in parallel, but are they processing information,
or linking forwards and backwards to identify stored patterns before using them?
While it is true that parallel processing caters to the need to rapidly create answers
to problems, directly linking to stored answers is even quicker and simpler.
The brain makes up for slowness provided it can rapidly identify an appropriate
stored response in around 100 sequential steps/neural signals, sufficient time for
roughly 25 Patoms to work in series provided the stored pattern match in each Patom
is selected immediately. As this flow of signals is between directly linked stored
patterns, results are rapid.
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Brain areas operate independently
Split-brain research from the 1960s provides further evidence of brain function.
Under controlled conditions, Gazzaniga’s report (2002) indicates that a brain
takes action based on its available information, even in cases where the language
part of the brain is not involved. Received visual sensor signals are sufficient
for a person to take action. In the research, a patient saw one object through the
part of the brain involved in speech, while the other part of the brain received
a different message. In line with the use of linksets, the patient reacted to messages
independently of language suggesting that the brain is not operating on a linguistic
basis.
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Brains learn
Learning takes place in phases. We learn aspects of language before others. We walk
before we run. We learn how to move our fingers before we learn to play the piano.
We learn the individual dance steps before we combine those stored patterns in sequence.
Each of these is a consequence of lower layer patterns being stored before they
are available to create aspects of higher layer patterns. Until a match is made
at layer 1, its connection to layer 2 isn’t possible. This also follows for
layer 3 and 4. In the case of motion, the layer 1 sequential motor pattern is stored
first. Once stored, a layer 2 motor pattern sequence caters to more complex motion.
In other words, until the brain stores the motions in Patoms linking to muscles,
it cannot control groups of such patterns and execute them in sequence.
Learning is about the creation and maintenance of linksets. To learn about an orangutan,
for example, sensors store patterns in layer 1 and over time progress through higher
layers. The features of an orangutan will probably include: (a) single sensor orangutan
shape patterns, like those from an eye’s 120 million or so rods. Concurrent
visual motion patterns provide additional pattern isolation, limiting the shape
patterns to a subset of the visual field. Over time and based on continuity, a collection
of sensor patterns will comprise the visual linkset of perhaps thousands of different
orangutan images facilitating future recognition. (b) Concurrent experience with
the visual linkset connects the layer 2 sounds of the orangutan in layer 3. (c)
Layer 4 patterns connect the layer 3 orangutan with other aspects of the environment.
There is no intelligence around how patterns are linked although repetition strengthens
associations.
The brain’s modular structure results in some peculiar anomalies. Examples
of layer 4 patterns are episodic memories, which involve the hippocampus. In severe
cases of hippocampus loss, new skills can be learned despite the denial by the patient
of prior experience. This is consistent with the brain successfully storing layer
1-3 patterns through experience (learned skills) but without storing layer 4 patterns
(memory of event).
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Why look for new brain models?
Frankly, the processing brain model doesn’t work well and its doctrine has
infiltrated many aspects of AI research.
Experts readily agree that while processing engines are rapidly approaching the
power of the human brain because computational power is quadrupling every year as
described by Moore’s Law (Kurzweil, 2003), there is little to suggest that
software will be ready. The hardware appears willing, but the software isn’t.
If we didn’t have the computer to help us decide how to produce actions and
large individual motors to produce robotic motion, AI researchers would probably
build models based on stored pattern use because it is conceptually simpler to create
and manage.
Since the 1950s some of the world’s greatest scientists have successfully
implemented machines that provide many benefits, but lack the synergies expected
with future robotic requirements. It is hard to accept that human experts cannot
solve this problem if they are working on the right path. For this reason, another
brain model appears necessary for us to progress.
Even neural network research with associative brain models, such as those considered
by emotional brain expert LeDoux (1998) seems to be lacking a design that is sufficient
to allow its implementation.
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AI people often rely on processing approaches
The language used by AI experts indicates the brain paradigm used is often processing
based. For example, Pinker (1997) wrote “The mind is a system of organs of
computation…” and “The mind is what the brain does; specifically
the brain processes information, and thinking is a kind of computation.” And
Hoffman (1998) “what happens when you see is … a sophisticated process
of construction” And Hickok, Bellugi and Klima (2002), “The brain is
a highly modular organ, with each module organized around a particular computational
task.”
Another good illustration of that paradigm involves ballistic motion as written
by Calvin (1998)
Ballistic arm movements … are so rapid that the brain must plan the sequence
of muscle contractions in advance.
Rather than the brain planning the series of muscle contractions, which is
another way to say processing, the brain’s input sensors and experience may
just select a stored pattern. In this case, throwing a baseball is more than
an arm motion; it also includes a whole body motion including torso and legs. Thousands
of muscles are synchronized in order to throw a ball, and the brain is simply too
slow to do it if the processing of algorithms is needed a principle that
applies to other human actions like speech.
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Animal brains should align with the human brain
Our brain probably experiences our environment in a similar way to dogs, cats and
horses. Indeed, for all we know, our subjective experience of the world may be the
same as reptiles and our other ancestors originating from our common brain stem.
If so, access to memory could be based on feedback from layer 1 experience only.
Humans evolved from simpler animals and our brain inherited many characteristics.
As seen in split-brain patients, we appear to have no access to the decision process
taking place in higher layer Patoms only indirect reverse feedback to layer
1.
Animals cannot talk, of course. Therefore the brain shouldn’t rely on linguistic
constructs. Human uniqueness from language and episodic memory may result from the
additional Patoms located in the human brain’s comparatively large frontal
and temporal lobes, mere extensions to an animal’s brain. Because evolution
didn’t create humans from scratch, it is a simpler proposition that human
brains use stored patterns like other animals rather than proposing the human (and
ape) brain spontaneously developed clever algorithms. The same model applies.
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Thought experiment
Some of the brain’s stored patterns are innate, some are not. Early Patoms
like those in our brainstem simply run patterns to keep our heart beating using
one of a number of stored patterns. Signals to it change the pattern in use to a
faster or slower one. Other early patterns maintain our eye’s pupil dilation
and control digestion by initiating stored patterns appropriately. These patterns
and many others are run in parallel and in no way impact on each other. They are
independent aspects of the body’s machinery utilizing separate Patoms that
for evolutionary reasons are located in the one organ, the brain.
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Evidence from Broca’s and Wernecke’s
areas
Specific brain regions control aspects of human language, at least within the confines
of the brain’s plastic topology. As discussed by Carter (1998), damage to
Broca’s region causes deficits to fluent speech, but leaving comprehension
intact. Damage to Wernecke’s area causes deficits in comprehension and spoken
meaning, but preserving grammatical speech production.
My conclusions are that: (1) Broca’s area stores the links to sequential speech
motion control (in the motor cortex) that we call grammar and pronunciation. Other
parts of the brain bias Broca’s area to dictate the meaning of the sentences.
(2) Wernecke’s Patom stores the patterns that bias Broca’s Patom (forward
links) and the patterns that connect other areas essential for comprehension (backward
links). That is, its other function is to provide the snapshot links between other
sensory areas. Of course this is a simplified explanation as a patient’s brain
damage will not necessarily damage the entire Patom, nor is the Patom the same in
any two individuals.

Figure 3: Recognizing a box may be no more than working backwards from a
matched layer 2 pattern.
Visual recognition
How can the brain recognize a box, even when it is not fully visible? The concept
of bidirectional pattern matching holds the key. As shown in figure 3, by storing
multiple copies of a linked object like a box, a Patom can find that the best match
is an object that matches well, even if missing some information. As the best fit,
the layer 2 pattern biases the layer 1 pattern resulting in optical illusions. Hoffman
(1998) provides a number of good examples of these. The brain rapidly recognizes
previously stored objects and by focusing on a visual area for a hundred or so milliseconds,
any recognized patterns should be identified in layer 2 providing, again, what we
“expect to see” (a key feature of brains).
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Conclusion
In science, when a model fails to explain observations or cannot predict outcomes,
it is replaced. Patomic theory is an alternative approach to the brain’s function
that appears to provide plausible solutions to current impasses, aligning with our
current observations. It therefore hints at a path for the integration of new functions
into future robots and future human implants.
A brain based on stored patterns is a simpler model to one based on algorithmic
processing. It aligns an animal’s capabilities with the extensions needed
by humans by providing an evolutionary path from animal to human brain capability.
And the brain is just too slow to do much else at least without postulating
additional complexities against the teachings of Ockham.
While you may not yet be persuaded of the relative merits of Patomic theory versus
the existing approaches, I hope that time will show the merit of applying linkset
patterns to the problems of knowledge representation and AI in general. This paper
has suggested that there are potentially new areas for AI research that align closely
with biological brains.
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References
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Carter, R. 1998. Mapping the mind. London, Great Britain: Phoenix.
Damasio, A. 1995. Descartes’ Error. London, Great Britain: Picador.
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Gazziniga, M., Vol 12, No 1, 2002. The Split Brain Revisited. New York, NY:
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Greenfield, S., ed. 1996. The human mind explained. Surry Hills, Australia:
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Hickok, G., Bellugi, V., and Klima, E., Vol 12, No 1, 2002. Sign Language in the
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Hoffman, D. 1998. Visual intelligence: how we create what we see. New York,
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Waltz, D. 1999. The Importance of Importance. Menlo Park, California: AAAI.
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